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 Genie Skills for Deinoo's Cleric

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cherebi

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Location : NY
Posts : 1310
Join date : 2009-07-11

PostSubject: Genie Skills for Deinoo's Cleric   Mon Aug 26, 2013 2:26 pm

Just giving a general Genie skills. Need at least 51/100 LP for this Genie (just reroll the Genie if it can't get even 51 LP >.>)

Preferably Discipline or Zeal

http://aster.ohmydays.net/pw/geniecalculator.html#skills=363e515354&lev=100&lp=51&cls=2

Skills:
-Holy Path (obviously needed to catch up with the puller)
-Absolute Domain (avoid all incoming damage and gives anti stun after, can use IG when anti stun is active)
-Expel (immune to physical damage. Select yourself and click on Expel. You will get sealed, but Expel doesn't break BB. Only use it when you're already in BB and you see physical mobs coming to you).
-Tree of Protection (at end game with 6k+ base hp, ToP heals better than Second Wind. Use this on a tight spot where you don't have time to heal yourself).
-Cloud Eruption (always have chi ready for BB).

Stats:
45 VIT
3 DEX (if Zeal) or 3 STR (if Discipline)
as much MAG as possible
5 DEX (if Discipline) or 5 STR (if Zeal)

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