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 R9 Cost Estimation

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cherebi

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PostSubject: R9 Cost Estimation   Wed Jul 03, 2013 12:38 pm

So, I have a thought of getting r9 for my Mystic. I use her a lot for PvP and seem to enjoy way more than PvP on Psy (I love PvP on both and less work on Psy. I just hate how Psy is so dependant on hp charm/cleric's mercy and various buffs to stay alive in TW.) Anyways, on my Mystic I just go crazy shyt and basically KoS people that I know have equivalent gears or lower. The game evolves in so many ways that getting r9 on at least one character would keep me interested in PvP (NW/TW mostly). Again.. this is all just a thought. Currently, I do not have money saved up to be r9 as I try to max all sage skills as I possibly could (by the end of this week, I'll have 12/18 sage skills at least). Skills are always my priority, but I had to upgrade gears first due to having too low hp for BH 100 (when I reached level 100, I only had 4k hp with r8 armors/T2). I'm sitting at 201k reps atm and can reach 300k reps by using morai stuff and warsong emblems (trying to avoid buying reps at all if possible).

So, saving up for r9, this is what I plan (in order):

***Ring of Trauma (r9 ring): http://www.pwdatabase.com/pwi/items/28607
This ring is required to obtain other parts of r9. I don't particularly like the stat since it can't be refined, nor does it give hp nor pdefense. I'll take Sky Cover or Sign of Antiquity: Chaos over this anyday. However, the recasted r9 ring can be refined for both pdef and mdef. It costs a lot however.
-Cost:
*3 MoG (50% sale, 12 gold each) = 36 gold
*32 GST (50 silver for 100 packs of chips --> 1000 **** chips, need 9999 **** chips to make 1 GST, 5 gold for each GST) --> 160 gold. If there's a 50% discounted price, then I probably can get them all in 80 gold.
*Total cost: 116 gold (assuming 50% sale)

***Reincarnation Belt (r9T3 belt): http://www.pwdatabase.com/pwi/items/34796
The belt is unrefinable, but already gives a stat-like +10 warsong belt.
-Cost:
*3 MoG = 36 gold
*32 GST = 80 gold
*Cost: 116 gold just for r9T1 belt
-Upgrading to r9T2 need: 1 Summerwind Token (1200 cannies and 300 raps)
Using Supply Tokens I get from NW, it costs 540 supply tokens + crafting fee of 5,400,000. So, 1 Summerwind Token costs 5,400,000.
-Upgrading to r9T3 need: mold (free from lunar/FWS), 4 EoDs (12 mil), badges (free from lunar/FWS), r9T2 belt + crafting fee of 3 mil
Upgrading to r9T3 cost 15 mil.
*Total cost: 116 gold + 20,400,000 coins

***Omen: Reincarnation Armors (r9T3 armors):
Gloves: http://www.pwdatabase.com/pwi/items/34806
Pants: http://www.pwdatabase.com/pwi/items/34816
Top: http://www.pwdatabase.com/pwi/items/34826
Boots: http://www.pwdatabase.com/pwi/items/34836
-Cost for each armor:
*2 MoG = 24 gold
*14 GST = 35 gold
*Cost: 59 gold for each piece of r9T1 armor
-Upgrading to r9T2 need: 1 Summerwind Token = 5,400,000 for each armor
-Upgrading to r9T3 need: mold (free), 4 EoDs (12 mil), badges (free), r9T2 armors + crafting fee of 3 mil
Upgrading to r9T3 cost 15 mil for each armor.
*Cost for each armor: 59 gold + 20,400,000 coins
*Total cost for 4 armors: 236 gold + 81,600,000 coins

***Reincarnation (r9T3 wand): http://www.pwdatabase.com/pwi/items/34786
The reason to get this wand over warsoul weapon is because of the purify spell effect. Again, I don't need the attack level bullcrap on Mystic since this character isn't a priority DD class. Anyways I put it, any T3 seekers, sins with CoTD, and black voodoo-ed Psy already overpowers my attack level. Attack level is nice, but Mystic is a support class that's going to be better off with a support add-ons on the wand.
-Cost:
*5 MoG = 60 gold
*85 GST = 212.5 gold
*Cost: 272.5 gold for r9T1 wep
-Upgrading to r9T2 need: 4 Summerwind Tokens = 21,600,000 coins
-Upgrading to r9T3 need: mold (free), 4 EoO (free doh, I have 4 in my bank already and can get more from FWS), r9T2 wand + crafting fee of 8 mil
Upgrading to r9T3 cost 8 mil.
*Total cost: 272.5 gold + 29,600,000 coins

Total for everything: 116 gold + 116 gold + 236 gold + 272.5 gold = 740.5 gold
Coins total: 131,600,000
So total cost on 50% sale is: 740.5 gold + 131,600,000 coins

Again, I may or may not complete this set. I follow up with updates in China and see if they come up with new gears. I just wanna separate myself from commoners (too many people with T3 nowadays already and end-game dungeons are catered to specifically T3/r9 and the recasts). This is just a thought and not a definite. With my rate of making money, I won't complete the set in probably another year or more of farming coins.

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cherebi

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PostSubject: Re: R9 Cost Estimation   Tue Jul 09, 2013 4:49 pm

Cost might slightly change.. I do believe that 5 MoG for 50% sale is 50 gold, which brings each MoG for 10 gold (only if I buy 5 packs. Otherwise, it's 12-15 gold).

PW Calc (missing Jones Blessing and 10-25 additional attack level on weapon):

http://pwcalc.com/4124cdca689b5b6c (unbuffed)

http://pwcalc.com/fcb38583f7310b83 (buffed with lvl 10 bell, BKI, and cleric buffs as well as self pdef buff, lvl 10 Verdant Shell)

*Might shoot 12k pdef buffed with lvl 10/sage Devil Chihyu leech
*Might shoot over 30k mdef buffed with lvl 11 Storm Mistress
*Channeling might vary from -22% channeling to -34% channeling. With Sage RG, it's -42% channeling to -54% channeling range.
*If possible, gonna refine pendant to +10 for more pdef, so does my current hat and cape.

Might switch to O Malley's due to lack of defense lvl (I can't afford JoSD o.o)

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PostSubject: Re: R9 Cost Estimation   Wed Jul 10, 2013 3:13 pm

Changing gems to Immac Garnet/Incomparable Garnet:

http://pwcalc.com/87f27700fd666e4e (unbuffed)

Compared to citrines, I lost almost 900 hp and gain around 950 pdef. Would be better if I stay with T2 hat and cape but ehhh, I already made T3. I just switch around the shards and it's eventually end up almost the same. Planning on +10 my current pendant, cape, and hat. It would look like this:

http://pwcalc.com/c91dd8139eb3d8c4 (unbuffed)

I already shard my hat and cape, so I don't think I'm throwing garnets on those. Eventually, I want a mix of citrine/garnets anyways.



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PostSubject: Re: R9 Cost Estimation   Wed Aug 21, 2013 1:23 pm

Change to prices:

50% sale:

*MoG = 10 gold each (in 5 bundle). 50 gold for 5 MoG.
*Chip packs = 12 silver for 50 packs. Need 32,000 packs, so (32,000 / 50) * 12 silver = 7680 silver = 76.80 gold.
*I need 50 gold + 76.80 gold = 126.80 gold
*Assuming each gold costs 1.9 mil, I'll need 126.80 * 1.9 mil = 240,920,000 (roughly 200 mil for r9 ring since I bought 2 extra MoGs for the belt).

Optional:
*I might buy reps starting from 230k reps to 300k reps.
*I would need 300k - 230k = 70k more reps.
*Each badge gives 25 reps. 50 badges give: 50 * 25 reps = 1250 reps
*50 badges for 23 silver, so (70,000 / 1250) * 23 silver = 1288 silver = 12.88 gold
*Assuming each gold costs 1.9 mil, I'll need 12.88 * 1.9 mil = 24,472,000

*I might buy another MoG (cause I need 3 for the belt).
*1 MoG (not in a bundle) costs 12.5 gold.
*Assuming each gold costs 1.9 mil, I'll need 12.50 * 1.9 mil = 23,750,000

So, I need roughly close to 300 mil until next month x.x

Not sure if I'm buying reps or not. Reps can be farmed from Morai. MoG can also be bought from another player, which is usually cheaper if only buying 1.

If I do buy reps, I would be r9 by next month ;o

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PostSubject: Re: R9 Cost Estimation   Tue Aug 27, 2013 2:22 pm

*Currently, I have 217k reps and 1650 influence from Morai.

*100 influence = 1600 reps since every 5 influence gives 80 reps.
So, (100 / 5) * 80 reps = 1600 reps.
Can only claim 100 influence a day, so 1600 reps a day.

*Since I have 1650 influence from Morai, it would take 16 days to consume almost all influences I have now.
*Although since I do Morai everyday, that means I also gain 30 influence a day (assuming I don't do AEU at all).
*Over 16 days, I also gain: 16 * 30 influence = 480 influence
*480 influence + 1650 influence = 2130 influence
*2130 influence is enough for 21 days. (just leave the extra 30 influence for tele scrolls)
*Which means: 21 * 1600 reps = 33,600 reps
*Adding to what I have now: 217,000 reps (not exact number) + 33.6k reps = 250,600 reps
*I need: 300k reps - 250.6k reps = 49,400 reps
*I'm just gonna round it down to 49k reps since doing Morai/AEU few extra days don't hurt.

*Each badge gives 25 reps. 50 badges give: 50 * 25 reps = 1250 reps
*50 badges for 23 silver, so (49,000 / 1250) * 23 silver = 901.6 silver = 9.01 gold (rounded down to 9 gold)
*Assuming each gold costs 1.9 mil, I'll need 9 * 1.9 mil = 17,100,000

Might push it down even more to 17 mil (hopefully). Sometimes, I get free badges from event BH and stuff and BH 2 gives 66 reps (which I exclude both from calculation since the variable is random).

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PostSubject: Re: R9 Cost Estimation   Tue Jan 28, 2014 11:08 am

This would be my temporary stat till I decide whether I should push for +8 or not, depends on how the event gold looks like.

http://pwcalc.com/12e9bbe121279afe

*GV 3 Meridian final circle gives: +755 HP
*Cards give: +135 HP (B battle card), +233 HP (B longevity card, lvl 8), +562 HP (A durability card).
*Nuema gives: +14 HP (longevity tier 2) and +53 HP (durability tier 2)

I'm just gonna put all the cards, nuemas, and meridian stats on top of +205 HP on weapon (total = 1957 HP).


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PostSubject: Re: R9 Cost Estimation   Fri Sep 05, 2014 11:14 am

Updated to my current HP:

http://pwcalc.com/1e27b2c9c2d447f2

*Note: only the HP is exact. Everything else is messed up.

I'm thinking of tisha the rest of my gears since I have lots of event golds just sitting there unused.

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PostSubject: Re: R9 Cost Estimation   Thu Jan 29, 2015 6:46 pm

New PWCalc:

http://mypers.pw/1.2/#55619

Pretty darn close, but I haven't included the title stats yet.

*For some reason, my HP is off by a few. It's supposed to be 12,947 HP.
*Mag attack is also off by a few too. Idr what my title gives.

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