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| | Morai | |
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DivineMyst Admin
Location : Bound and gagged in the basement Posts : 1556 Join date : 2009-03-24
Character sheet Character Sheet: Myst
| Subject: Morai Sat Jun 15, 2013 8:29 pm | |
| New Features Added in the Descent Expansion
New Map - Morai Map: https://i.imgur.com/CWeJp.jpg Teleport Map: https://i.imgur.com/LGL2F.png A new world of Morai is now accessible from the Spirit Loyan NPC in Elysium village. You have to be level 95+ to enter. The new map is roughly the size of the Earthguard lands added in the Genesis Expansion. After you complete the discovery quest you can enter Morai through the Morai Guide found in major cities.
Joining an Order There are 3 orders headquartered in the new map you can align yourself with to gain access to new equipment, items, and skills. Order of Corona Located in Corona Sanctuary in the South East of Morai. To join talk to Corona King Kisian and pay a 200k fee. Order of Shroud Located in Shrouded Temple in the North East of Morai. To join talk to Shroud Prophet Mogo and pay a 200k fee. Order of Luminance Located in the Nexus of Luminance mid North of Morai. To join talk to Luminance Lord Gugg and pay a 200k fee.
Once you join an order you gain a new title above your name and the sigil of your order appears next to your portrait. Acquiring Prestige and Influence Joining an order is the first step to acquiring new gears and skills. Each order has their own Prestige and Influence that is particular to that order. Both are acquired through daily and weekly quests. You can check how much Prestige and Influence you have by pressing the Order button in the character information window. Gaining prestige with an order unlocks access to new items and equipment which you acquire by spending influence and coins.
Divine Quests Each Order has their own divine emissary. Before talking to the Emissary you have to pick up a Divine Order of Longevity from your Order's leader. This is what lets you get quests from the Emissary. You can pick up 2 white Divine Quests per day or 1 purple Divine Quest (same total prestige either way). White Quest = 20 Prestige / 10 influence Purple Quest = 40 Prestige / 20 influence
Hour Quest Once a day you can pick up a timed quest from the Lieutenant of your Order. This quest must be completed in one hour and awards 25 prestige and 10 influence. Wraith Slayer Missive The leader of your order will offer you a Wraith Slayer Missive. For a squad with at least 1 member from each of the other orders and the squad leader can pick up a Wraith Slaying quest from the order leader.
Completing this quests gives 60 Prestige and no influence. This can be done once per week and resets early Monday at midnight server time.
Saturday Public Event There is a weekly public event every Saturday at 6:30 PM server time available from your Order's Lieutenant. Collectively 300 mobs have to be killed followed by a boss. Every order has their own separate public quest.
You need a minimum of 100 contribution points to get the award of 80 prestige and 30 influence. Everyone that does this minimum or better will receive the same reward regardless of rank.
Command Badges When you have reached 580 prestige you can buy a badge from your Order's Chief for 150 influence to help you acquire prestige faster. There are 3 grades of badges available: +80%, +50%, and +20%. These badges only work in a particular order and choosing a badge type will make that type unavailable for the other 2 orders. Leaving an Order To leave an Order you have to talk to the leader of that order. Once you leave you sacrifice 5% of your accumulated prestige and influence with that order and can not join another Order for 1 day. You cannot leave another Order for 7 days after you leave an order.
New Instance - Endless Universe (Thanks go to Suaver - RT for this section) https://i.imgur.com/NHWwz.jpg A new instance is accessible in Morai called Endless Universe accessible from the Altar of Shades. You can enter this instance with a 10 person squad! This is a ONCE a day instance. Requirements: You must enter Morai, and complete the complete list of YELLOW Legendary quests. If you're having problems finding them, check your Available Quests section of your Quest Log.
Upon completion of the last quest on the chain, you will be asked to visit the Elder of 1000 Streams. When you do, be sure to pick up the Purple quest from him. Reenter Morai and follow its chain. It will bring you to the entrance npc of the new instance. Be sure to have "[Tuc Su Toxin]" in your inventory. Do NOT enter the instance until you have assembled a squad for this. It's once per day, and you will not be allowed back in if you leave after entering once. You're ready to find a squad. You MUST have at LEAST 8 people in order to start this new instance. Click here for a walkthrough of the new instance At the end you are rewarded with either 360k xp or a chest with a chance of holding the new G13 PVE gear. New Equipment The new equipment available in Descent has two new stats not seen in other equipment Slaying Level - Increases damage done to monsters (but not players) Warding Level - Reduces damage taken from monsters (but not players)
The benefit from these do not simply add with normal attack levels. The benefit multiplies. So if you get +30% damage from normal attack levels and +40% damage from slaying levels, together you won't have +70% damage (addition) but instead you will have +82% more damage since 1.3 * 1.4 = 1.82. Slaying Damage Amplification = 3 * Slaying Level / ( 300 + Slaying Level ) Warding Damage Reduction = Warding Level / (Enemy Level + Warding Level)
In general this gear comes with low base stats but the Slaying Levels and Warding Levels make them pretty good for PVE. The refinement bonus is pretty good but due to the low base stats these are probably unsuitable for PVP.
The new equipment comes in 3 grades, this gear can not be traded or account stashed.. G12 - You get this set for free from the yellow discovery quest. The weapon comes with +45 Slaying Level. G13 - Obtainable from the final Chest in the Endless Universe instance G13 weapon = 3% chance, G13 armor = 17% chance. The weapon comes with +50 Slaying Level. G15 - You can get this gear from your order. The full set is unlocked after obtaining 5,000 prestige. This gear comes with random stats that you can reroll by buying reroll mats with influence. The quality of the random adds is pretty high, it's on par with Nirvana G15 but don't expect to see any -interval anywhere (except for a -.05 set bonus). All of the weapons come with +60 Slaying Level.
The G15 gear is spread out across the 3 Orders. (credit to Korren for information here) You unlock more and more of this gear as you accumulate Prestige.
G15 Boots = 2000 prestige requirement + 250 influence cost + 5.25m coin G15 Wrist = 2500 prestige requirement + 250 influence cost + 5.25m coin G15 Helm = 4000 prestige requirement + 340 influence cost + 7.14m coin G15 Pants = 4500 prestige requirement + 340 influence cost + 7.14m coin G15 Chest = 5000 prestige requirement + 340 influence cost + 7.14m coin G15 Weapon = 5000 prestige requirement + 900 influence cost + 17.64m coin Order of Corona G15 Arcane Armors G15 Daggers, Bow Order of the Shroud G15 Heavy Armors G15 Arcane Weapons Order of Luminance G15 Light Armors G15 Pole/Sword/Axes (No Fists / Claws) New Skills Added in the Descent Expansion How to Buy Skills The "cheap" skills can be bought from the "basic" supply NPC near your order's leader. They are available under the Tier 1 sales tab when you have 40 prestige and cost only 15 influence + 105k coins. You can get this the first day! You can use an alt to acquire these skills fast if they are from an order you are not otherwise interested in. They all have a level 80 requirement.
Other skills come from the "advanced" supply menu from your order's "lieutenant" under the Tier 2 tab. These skills take much longer to get. They require 3,500 prestige and cost 675 influence (no coins). It will a few 6 weeks of Divine Quests / other dailies for that order to acquire these books and they can not be traded or account stashed. These have a level 100 requirement but still only require the level 79 cultivation.
The last set of skills can be found in the final reward from completing Advanced Endless Universe. Each book has a 0.2% chance to come from the final chest. These books are random but all are tradable.
Other Things You Can Buy From Your Order 180 prestige - 10 order teleport scrolls for 5 influence Can teleport you from anywhere in the main map to your order's HQ 580 prestige - Command Badge to gain prestige faster for 150 influence Can gain prestige at +80% / +50% / 20% rates. One type per order. 1500 prestige - trade in for XP / SP / Rep 5 influence at a time up to 20 times a day (only useable if you have 1500 prestige or more in your current order) Corona - 22,600 Spirit Shroud - 100,000 XP Luminance - 80 reputation 2500 prestige - Exclusive Shard for 90 influence + coin (tradeable) Corona - Exclusive Sapphire Shard - mattack +42 or mres +57 (1.575m coin) Shroud - Exclusive Garnet Shard - pattack +42 or pdef +70 (1.575m coin) Luminance - Exclusive Citrine Shard - HP +65 (3.675m coin) 3000 prestige - Baby pet for 340 influence Corona - Little Dino Shroud - Lovestruck Guppy Luminance - Crystalspine Garuda 5000 prestige Special Unicorn Mount - 980 influence + 9.24m coins Corona - Red Cosmos Shroud - Yellow Cosmos Luminance - Purple Cosmos
Exclusive Rune - 10 influence and 1 coin Corona - Exclusive Sparkle Rune - Max Phys Attack +130 for 60mins Shroud - Exclusive Flood Rune - Max Mag Attack +130 for 60mins Luminance - Exclusive Citrine Rune - HP +245 for 60mins Other Stuff Changes to Existing Skills - Seeker squad buffs will no longer consume a mirage - Quid Pro Quo can no longer transfer the "Decrease Maximum HP" debuff - Absolute Domain genie skill is no longer an AOE - 5% damage decrease to 4aps and 5aps (confirmed), "20% accuracy decrease" (unobserved)
Treasure Hunter There is a new Treasure Hunter chinmei NPC that has appeared in South Archosaur and other cities. Pay him 88k and he will give you a treasure map. Click the map to see a spot somewhere in the world with a red X. If you find this spot a chest will appear that you can dig and summon a mob. If you are having trouble finding the spot in-game you can try looking for it on this large map: http://ecatomb.net/carte/world2-hd.jpg
The summoned mob has a chance to drop a higher level map or rare materials for g12 / g14 ornaments (crafted at the Treasure Hunter). The mob gets progressively harder with higher and higher level treasure maps up to map level 5. The 5th mob is difficult and you may need a squad to help you kill him but he drops the rarest and most expensive mats. 10 man squads The squad limit has been raised to 10 but not for old instances. The only real instance that supports 10 people is the new "Endless Universe".
You can also have 10 man squads in the world map, in shared maps like Lothranis and OHT, and in TW. New Veno Rare Pet. There is a new rare pet in Morai that is a very good DD pet, second only to a pheonix. It's a bone dragon called "Derjan's Ancient Hatchling" patrols the area (354 538), (346 528), (362 544) in the area called "Derjan's Rest". The respawn time is 24 - 48 hours and the pet can not be traded or account stashed (so it's unlikely it will be camped). Lucidgold / Lucidsilver Envoy There is a new daily with a chance at some incredible prizes. To start it you must talk to the new Envoy NPCs found in starting areas / arch. Talk to the Lucidsilver envoy between 8:00pm and 9:00pm server time for a free Lucidsilver Chest after a 30 minute wait. Talk to the Lucidgold envoy between 9:00pm and 10:00pm for a free Lucidgold Chest. These chests have a small chance at some incredible prizes.
Lucidsilver Chest: http://www.pwdatabase.com/pwi/quest/26120 Lucidgold Chest: http://www.pwdatabase.com/pwi/quest/26121 Some of the items you can win: - Platinum Charms - Mounts - Scroll of Tome - Lunar Insignia Ornament - An Ultimate Soulgem Pack http://www.pwdatabase.com/pwi/quest/24910 New Loading Screens https://imgur.com/a/0adY4 New Login Screen https://www.youtube.com/watch?v=D2_ghlFe7Z0
Not quite done with this but will add more stuff laters. So any changes that you guys noticed, anything in the patch that should be elaborated? Any new bugs?
One thing that is noted is that the slaying level items gained from the morai order people is equipped in same spot as jones blessing. New Things Some new items gained from orders are equipped in jones blessing slot. Fairy Boxes now require a key to open, obtained from doing your BH1. You get 6 keys from 1 BH. So if you have an alt to open boxes, make sure you are doing that alts BH.
Aurora NPC has a quest cap of 10, at the moment is something that is going to be limited time only. New Gear Slots for Morai Items Abba boss has a reverse BP buff that heals it the more damage it takes, also allows it to deal greater damage. Buff looks like two red circles. You can purge the healing buff, but not the anti-aps buff. Genesis Music replaced fly with me again.
New Vile:Snakeguardian Boss turns people into frogs, during which time you are unable to cast skills. Also casts absorbing array, so it absorbs some of the party's heals. BB is not cancelled when you are turned into a frog. True form for barbs however is cancelled.
Warsong appears to be more difficult in the following way: Quote: Originally Posted by Kerona - Sanctuary They increased difficulty in soloed Pavilions, definitely. The head now has a random purge and 1 shot (hit r9 full vit barb for 47k, so really, 1 shot 1 shot) so you MUST kite it. Some of the mobs now random buff themselves and it seems a few more do a suicidal explosion which can be nasty for any melee.
The bosses are the same, though. Quote: Originally Posted by bladerunnerdm it's not the hexadhead please fix this in first post...
the monsters have a 5~10% chance to cast a skill on dead (maybe depending on class): http://pwi-forum.perfectworld.com/sh...1&postcount=58 Quote: Originally Posted by jabq They already had that before as well. If you killed mobs when they spoke, they dealt massive damage upon death, now is the same. Just seems the time when the speak is shorter, could be the same, but I am too distracted to notice. Cooldowns on various skills. (Thanks Kerona) Quote: 7. Skill Adjustments:
Venomancer (we THINK) Natural Synergy CD reduced from 180 to 120 seconds.
Seeker: Battousai CD reduced from 6 seconds to 4 seconds (includes sage demon versions)
Blade Master: Upgraded Blade Tornado increased damage from 200% to 450% and reduce Cooldown from 300 seconds to 180 seconds.
Wizard: Upgraded Time reversals CD reduced to 45 seconds from 60 seconds. Ice Prison skill cooldown reduced 180 to 120 seconds.
Cleric: Purple Dance no longer reduces HP. Upgraded Purple Dance adds HP (based on level).
Assassin: Cooldown of DQ drop skill reduced to 20 seconds. Fixed additional stealth levels gotten from squad stealth skill. Quote: Originally Posted by Saethos - Raging Tide Blademaster: Surely you mean Sword Cyclone?
ALSO our marrows have been lowered to 10 seconds from 15 Quote: Originally Posted by Grushdeva - Dreamweaver Seekers voidstep has had its cooldown reduced from 180 sec to 90 as well. Quote: Originally Posted by KingCrash - Dreamweaver Seeker's Last Stand has had it's channel made instant now. Player info allows you to see player level
Advanced AU requires a new set of yellow quests to be completed in order to do. You should get a pop up while in Morai in order to start the quests. When you talk to an NPC to turn in a part, talk to them again if no new quests pops up as the next step doesn't always appear in available quests.
Mystics/Veno gets notice when summons/pet enter/leaves safe zone.
Crystalspine Garuda got a size increase. Exclusive Garnets are called sage/demon ones now. Appears to still give the same item.
Advanced Bosses in Lunar and Snake drop untradeable molds. Everyone in squad however gets a badge for facing the boss. You will need two of any given mold + certain number of badges to craft the new gear.
New gear slots are for new items that increase your prestige faster. These items have a set amount of extra prestige that they give you.
Mirage Guards added to BH51 Firecrag Grotto's first big room has experienced the following change: Quote: Originally Posted by Mayfly - Dreamweaver It's 2 Florafangs (one at either end) with 4 flower adds each. The charmeca flowers are completely passive unless attacked. The Florafangs (and any flowers that have been killed) will quickly respawn when killed, but they are avoidable. Various Changes to Trophy Mode in Lunar Kerona's Guide to Advanced Endless Universe NPC at Order HQ gives 2 week time limited fashion for 240k+influence. Wizard Slaves in Morai has decreased HP from 59876 to 49876
Client is crashing to desktop more often: Reference this post Quote: Originally Posted by SylenThunder - Sanctuary I kind of skimmed over the pages but didn't see this mentioned....
elementclient.exe has been broken. The memory leak that the client has suffered for ages is worse. When the client CTD's without error, the process will lock and not get cleared from running processes. It sometimes requires a complete reboot to resolve this as killing it is ineffective.
Plus, the client CTD's considerably more than it did before last weeks update, and most of the time it doesn't even show the "report Bugs" window, or anything in the error log. (I've seen more Report Bugs in the past week on my systems than I have in the past two years.)
On low-end to mid-range video cards, there is a much higher percentage of graphical glitches and neither the card manufacturer or the driver version seems to make any difference.
I'm speaking from 25 years of software coding and hardware experience, I have 10 different systems that I test this on in various environments. I have delved into the actual code of the server and the specific client files for over a year now, I've even submitted code fixes to the dev's. Stolen from: http://pwi-forum.perfectworld.com/showthread.php?t=1295271 Stolen from: http://pwi-forum.perfectworld.com/showthread.php?t=1362921 | |
| | | DivineMyst Admin
Location : Bound and gagged in the basement Posts : 1556 Join date : 2009-03-24
Character sheet Character Sheet: Myst
| Subject: Re: Morai Sat Jun 15, 2013 8:29 pm | |
| Skills Details This is complete information about all the new skills added except for some MP values. - Archer:
Arrow Inferno - Gained from Order of Luminance - NOTE: Same icon as Diminished Vigor, can't be purified. Range Ranged Mana 530 Channel 3.1 seconds Cast 0.8 seconds Cooldown 60.0 seconds Weapon Ranged
Requisite Cultivation Aware of Vacuity Deals basic damage to enemies 8 meters around the target plus 250% gear Attack and 1500 points of physical damage. Reduces targets' healing effect received from skills by 20%, from potions by 30%, and increases target's HP charm cooldown by 3 seconds. Lasts for 30 seconds.
Costs 3 ammo Costs 1 Spark Ataraxia - Gained from Order of Shroud - NOTE: Flying and Swimming speed are 0m/s while running is 0.1 m/s. Speed debuff can't be overrun or resisted. Jumping up and dropping down from flight is still functional while stealthed as are leaps. Single, double, and triple sparks all knock you out of stealth. Mana 121 Channel 0.8 seconds Cast 0.6 seconds Cooldown 120.0 seconds Weapon Ranged
Requisite Cultivation Aware of Vacuity Enter a stealth state by becoming one with nature. Increases Stealth level by 31 points. Costs 50 Mana per second. Movement speed reduced to 0.1 meters per second. Blazing Arrow or Spark Burst will cancel the effect. Leap Left - Gained from Order of Corona Mana 166 Channel Instant Cooldown 35.0 seconds Weapon Ranged
Requisite Cultivation Aware of Vacuity
Instantly jump to your left by 20 meters. Leap Right - Gained from Order of Corona Mana 166 Channel Instant Cooldown 35.0 seconds Weapon Ranged
Requisite Cultivation Aware of Vacuity
Instantly jump to your right by 20 meters.
Galvanic Charge - Gained from Order of Shroud (Cheap and Tradeable) Mana 216 Channel 1.4 seconds Cast 1.0 seconds Cooldown 180.0 seconds Weapon Ranged
Requisite Cultivation Aware of Vacuity Enhance yourself with an electric current. Increases attack range by 6 meters and critical hit chance by 15% between 4 to 8 times, depending on Soulforce, for the next 20 seconds.
After casting, you will recover 100 Chi over 10 seconds.
Requires 2 Sparks Whisper Shot - Advanced Endless Universe Range 18 meters Mana 454 Channel 1.2 seconds Cast 0.6 seconds Cooldown 30.0 seconds Weapon Ranged Weapons
Requisite Cultivation Aware of Vacuity Silences all enemies in a 25 meter line for 3 seconds, while dealing base physical damage and 100% weapon damage, plus 3200 physical damage.
Requires 3 ammo. Requires 1 Spark to cast.
Galvanic Aura - Advanced Endless Universe Mana 216 Channel 1.4 seconds Cast 1.0 seconds Cooldown 180.0 seconds Weapon Ranged
Requisite Cultivation Aware of Vacuity Enhance yourself with an electric current. Increases attack range by 6 meters and critical hit chance by 25% between 5 to 9 times, depending on Soulforce, for the next 30 seconds.
After casting, you will recover 100 Chi over 10 seconds.
Requires 2 Sparks
- Cleric:
Violet Dance - Gained from Order of Luminance (Cheap and Tradeable) - NOTE: Violet Dance mode disables the 5 main heals, Purify, Revive, BB, RB, and the AoE Squad Buffs. While in VD mode you can't change equipment (similar to being in Fox Form / True Form). Mana %d Channel 1.6 seconds Cast 1.6 seconds Cooldown 15.0 seconds Weapon Magic, Unarmed
Required Cultivation Aware of Vacuity
Assume a violet form enveloped in flowing shadows. Magic attack gained from equipment is increased based on your Soulforce. Enables the use of special spells and abilities. Unable to use some Healing and Blessing skills while under Violet Dance status. Max HP is reduced by 10%.
Increases Magic Attack gained by equipment by 40% to 80%.
Requires 15 Chi Absorbing Array - Gained from Order of Luminance (Cheap and Tradeable) Requires Violet Dance status. Range %.1f Meters Mana %d Channel 1.0 seconds Cast 1.0 seconds Cooldown 8.0 seconds Weapon Magic, Unarmed
Required Cultivation Aware of Vacuity Inflicts an aura on your target that absorbs healing equal to 10% magic attack plus 675. This aura lasts up to 30 seconds. Effect is stacking. The maximum absorptive power of the aura is determined by your soulforce compared to your target's soulforce. To same level characters, minimum 2000, maximum 18000.
No effect on characters 5+ levels higher than you. Aurora Array - Gained from Order of Luminance (Cheap and Tradeable) Requires Violet Dance status. Range 10 Meters Mana %d Channel 0.6 seconds Cast 0.6 seconds Cooldown 18.0 seconds Weapon Magic, Unarmed
Required Cultivation Aware of Vacuity Inflicts an aura to all enemies within 15 meters that absorbs healing equal to 10% magic attack plus 675. Lasts up to 30 seconds. Effect is stacking. The maximum absorptive power of the aura is determined by your soulforce compared to your target's soulforce. To same level characters, minimum 2000, maximum 18000.
No effect on characters 5+ levels higher than you. Mark of Weakness - Gained from Order of Corona Requires Violet Dance status. Range 28.5 Meters Mana %d Channel 2.0 seconds Cast 1.0 seconds Cooldown 60.0 seconds Weapon Magic, Unarmed
Required Cultivation Aware of Vacuity For 20 seconds, increases the target's chance to receive critical strikes by 15%. Pious Blessing - Gained from Order of Shroud Requires Violet Dance status. Range 28.5 Meters Mana %d Channel 0.6 seconds Cast 0.8 seconds Cooldown 300.0 seconds Weapon Magic, Unarmed
Required Cultivation Aware of Vacuity Protects your target's life with a divine blessing. For 8 seconds, your target will be immune from a killing blow. Recovers 50% of target's HP upon successful protection. Ancestor's Blessing - Gained from Order of Luminance
Passive
Required Cultivation Aware of Vacuity The gods smile upon clerics for their protection of others. When a great cleric dies, the gods themselves intervene.
No EXP penalty upon dying. Magical Shackle - Advanced Endless Universe Requires Violet Dance status. Range 28.5 Meters Mana %d Channel 1.0 seconds Cast 1.0 seconds Cooldown 30.0 seconds Weapon Magic, Unarmed
Required Cultivation Aware of Vacuity Bind a thunder charm to your target. Every time your victim attacks or uses an ability, there is a 30% chance your target will take damage equal to your magic attack. Lasts for 1 minute.
Requires 50 Chi Ultraviolet Dance - Advanced Endless Universe Mana %d Channel 1.6 seconds Cast 1.6 seconds Cooldown 15.0 seconds Weapon Magic, Unarmed
Required Cultivation Aware of Vacuity Assume a violet form enveloped in flowing shadows. Magic attack gained from equipment is increased based on your Soulforce. Enables the use of special spells and abilities. Unable to use some Healing and Blessing skills while under Ultraviolet Dance status.
Increases Magic Attack gained by equipment by 60% to 100%.
Requires 15 Chi
- Blademaster:
Reckless Rush - Gained from Order of Corona - NOTE: This is really a paralyze and not a stun. The damage does not appear in the damage log so this won't zerk or crit. Range 15 meters Mana 141 Channel Instant Cooldown 120.0 seconds Weapon Blade, Sword, Poleblade, Pike, Club, Axe, Poleaxe, Hammer, Polehammer or Unarmed
Requisite Cultivation Aware of Vacuity
Charge instantly to your enemy, stunning it for 3 seconds. Deals physical damage equal to 50% base physical damage. When enemy's HP is lower than 40%, deals 3 times damage.
Requires 50 Chi to cast. Blade Tornado - Advanced Endless Universe Mana 495 Channel 0.4 seconds Cast 1.7 seconds Cooldown 300.0 seconds Weapon Melee weapons, Unarmed
Requisite Cultivation Aware of Vacuity
Create a whirling tempest of fiery rage, inflicting physical damage to all enemies within 10 meters every 3 seconds. Lasts for 12 seconds. Damage is equal to 200% of weapon damage. Reduces enemy movement speed by 30% for 3 seconds. Immune to any control debuffs while in this state, but cannot use skills, genie skills or other attacks. Additional physical damage between 5000 and 11000, depending on player's Soulforce.
Recharges 2 Sparks over the 12 second duration.
Requires 3 Sparks to cast. Reel In - Gained from Order of Shroud Range 25 meters Mana 212 Cast 2.0 seconds Cooldown 120.0 seconds Weapon Melee weapons, Unarmed
Requisite Cultivation Aware of Vacuity
Pull the enemy toward you.
Against targets of the same level and Soulforce, success rate will be 70%, with a success rate range between 40% and 100%, depending on both players' Soulforce.
Requires 50 Chi to cast. Flame Tsunami - Gained from Order of Luminance Range 10 meters Channel 0.4 seconds Cast 0.9 seconds Cooldown 120.0 seconds Weapon Melee weapons, Unarmed
Requisite Cultivation Aware of Vacuity
Available when HP is lower than 40%. Attacks enemies in a 12 meters line, dealing base physical damage plus 200% weapon damage and 7200 physical damage, with a 75% chance to stun enemies for 3 seconds. Blade Hurl - Advanced Endless Universe Range 25 meters Mana 353 Channel 0.2 seconds Cast 0.9 seconds Cooldown 90.0 seconds Weapon Melee weapons
Requisite Cultivation Aware of Vacuity
Throw your weapon at the cost of being disarmed for 3 seconds to disarm all enemies within 8 meters for 3 seconds, dealing physical damage plus 100% weapon damage and 3500 physical damage.
Requires 1 Spark to cast." Sword Cyclone - Gained from Order of Corona (Cheap and Tradeable) Mana 392 Channel 0.4 seconds Cast 1.7 seconds Cooldown 300.0 seconds Weapon Melee weapons, Unarmed
Requisite Cultivation Aware of Vacuity
Create a whirling tempest of fiery rage, inflicting physical damage to all enemies within 10 meters every 3 seconds. Lasts for 12 seconds. Damage is equal to 200% of weapon damage plus 2500 to 6500 physical damage, depending on Soulforce. Immune to any control debuffs while in this state, but cannot use skills, genie skills, or other attacks.
Recharges 2 Sparks over the 12 second duration.
Requires 3 Sparks to cast.
- Wizard:
Tactical Reversion - Advanced Endless Universe Range 30 meters Mana 545 Channel 0.2 seconds Cast 0.6 seconds Cooldown 60.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity
Mark an enemy player's current location, causing the target to return to that location in 6 seconds. Success rate when player and target are the same level is approximately 80%, with a minimum success rate of 60% to a maximum rate of 100%, dependent on both players' Soulforce.
Can only be used on players. Can only be used on World Map (not Safe Zone)
Requires 50 Chi to cast. Mortal Reversion - Advanced Endless Universe Range 30 meters Mana 545 Channel 0.2 seconds Cast 0.6 seconds Cooldown 60.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity
Mark an enemy player's current HP, causing the target to revert to that amount 6 seconds later. Success rate when both player and target are the same level is approximately 80%, with a minimum success rate of 60% to a maximum rate of 100%, dependent on both players' Soulforce.
Can only be used on players. Requires 50 Chi to cast. Sand Miasma- Gained from Order of Corona Mana 606 Channel 1.9 seconds Cast 1.9 seconds Cooldown 10.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity
Reduces the chance of suffering a critical hit by 5%. Lasts 15 minutes. Arcane Defense - Gained from Order of Shroud - NOTE: Only triggers from melee normal attacks, not skills. Can't be purged. Purifies all negative status not just one. Mana 1363 Channel 3.5 seconds Cast 1.5 seconds Cooldown 60.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity
Creates a protective barrier. When attacked with melee strikes, the caster will be pulled backwards, and one negative ailment will be removed. Lasts 5 minutes. Effect can occur once every 25 seconds.
Requires 30 Chi to cast. Ice Prison - Gained from Order of Luminance - NOTE: Targetless AOE similar to Edged Blur. Can knock sins out of stealth even in SZ. Mana 1818 Channel 2.0 seconds Cast 1.3 seconds Cooldown 180.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity
Releases a wave of frozen energy, striking all enemies within 12 meters. Lasts 9 seconds, pulsing every 3 seconds. Has a 67% chance to freeze enemies for 2 seconds. Frozen targets suffer 130% damage. Frozen effect works like stun, but can stack with stun. Frozen effect also stacks with Occult Ice
Requires 2 Sparks to cast.
Spatial Reversion - Gained from Order of Luminance (Cheap and Tradeable) Range 30 meters Mana 432 Channel 0.2 seconds Cast 0.6 seconds Cooldown 60.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity
Mark an enemy player's current location, causing the target to return to that location in 6 seconds. Success rate when both player and target are the same level is approximately 60%, with a minimum success rate of 40% to a maximum rate of 80%, dependent on both players' Soulforce.
Cannot be used on players 5+ levels higher than you. Can only be used on players. Can only be used on World Map (not Safe Zone)
Requires 50 Chi to cast. Life Reversion - Gained from Order of Luminance (Cheap and Tradeable) Range 30 meters Mana 432 Channel 0.2 seconds Cast 0.6 seconds Cooldown 60.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity
Mark an enemy player's current HP, causing the target to revert to that amount 6 seconds later. Success rate when both player and target are the same level is approximately 60%, with a minimum success rate of 40% to a maximum rate of 80%, dependent on both players' Soulforce.
Cannot be used on players 5+ levels higher than you. Can only be used on players.
Requires 50 Chi to cast. Blinding Blaze - Advanced Endless Universe Range 30 meters Mana 909 Channel 1.3 seconds Cast 1.2 seconds Cooldown 90.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity
Curse lasts 45 seconds, during which time, whenever attacked, target has a chance to be stunned for 3 seconds. Cannot be triggered more than once every 8 seconds.
Requires 1 Spark to cast.
- Venomancer:
Soul Link - Gained from Order of Luminance (Cheap and Tradeable) Range 28.5 meters Mana %d Channel 2.8 seconds Cast 1.2 seconds Cooldown 120.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity
Links the target's soul to a cursed doll. The target takes 50% of all magic damage dealt to the doll. The doll also slows the target by 30% for 10 seconds. The doll lasts for 12 to 28 seconds. The duration of the cursed doll is determined by both players' Soulforce.
The effect is reduced against enemies 5 levels higher than you.
The doll's damage range is 45 meters. Can only be used on players. Requires 2 Sparks. Bewitch - Gained from Order of Corona - NOTE: Can be blocked by Tidal Protection. The seal effect is separate and can be resisted. Range 27 meters Mana %d Channel 0.6 seconds Cast 1.3 seconds Cooldown 60.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity Transforms the target player into a puffbird for 6 seconds. Puffbirds can take no actions other than movement.
Monsters become unable to use attacks or abilities. Requires 50 Chi and fox form. Chi Burn - Advanced Endless Universe Range 10 meters Mana %d Channel 0.6 seconds Cast 1.3 seconds Cooldown 30.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity Reduces the target's Chi by 150. Requires fox form.
Requires 25 Chi. Natural Synergy - Gained from Order of Shroud - NOTE: Increased physical attack buff overbuffs Claw. Requires pet to be summoned to cast. Mana %d Channel Instant Cooldown 180.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity Increases your pet's attack power and accuracy by 100% for 10 seconds. Also makes you and your pet immune to movement debuffs for the duration.
Your pet must be within 35 meters. Requires 1 Spark. Blazing Barrier - Gained from Order of Luminance - NOTE: Reflects all physical damage, not just melee. Mana %d Channel 1.0 seconds Cast 0.8 seconds Cooldown 60.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity Surrounds you with a barrier of energy that lasts for 15 seconds. Reduces all damage dealt to you by 30%, and reflects 100% of all melee damage back at the attacker.
Requires 30 Chi. Soul Shatter - Advanced Endless Universe Range 28.5 meters Mana %d Channel 2.8 seconds Cast 1.2 seconds Cooldown 120.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity
Links the target's soul to a cursed doll. The target takes 100% of all magic damage dealt to the doll. The doll also slows the target by 30% for 10 seconds. The doll lasts for 12 to 28 seconds. The duration of the cursed doll is determined by both players' Soulforce.
The doll's damage range is 45 meters. Can only be used on players. Requires 2 Sparks.
- Barbarian:
Berserker's Rage - Gained from Order of Corona (Cheap and Tradeable) - NOTE: The damage specified in the description is a typo, it seems to be much less. Range 35 meters Mana 240 Channel 0.6 seconds Cast 1.5 seconds Cooldown 60.0 seconds Weapon Axe, Poleaxe, Hammer or Polehammer
Requisite Cultivation Aware of Vacuity
Attacks all enemies within 20 meters, dealing 120% base physical damage. Has a chance to knock flying enemies to the ground and prevent them from flying again for 30 seconds. Deals triple damage to targets in the air. The chance to ground opponents is approximately 80%; The minimum success rate is 60% and the maximum success rate is 100%.
Has no effect on enemies 5 levels higher than you.
Cannot use while flying. Requires 2 Sparks. Raging Slap - Gained from Order of Corona Available in tiger form Range Melee Mana 202 Channel 0.4 seconds Cast 1.5 seconds Cooldown 20.0 seconds Weapon Axe, Poleaxe, Hammer, Polehammer, Unarmed
Requisite Cultivation Aware of Vacuity
Taunts the enemy with a furious slap of your paw, enraging them and forcing them to attack you for the next 6 seconds. Prevents them from targeting anything else.
Can only be used on players. Requires 1 Spark. Stomp of the King - Advanced Endless Universe Available in tiger form Range Melee Mana 182 Channel 0.6 seconds Cast 2.3 seconds Cooldown 20.0 seconds Weapon Axe, Poleaxe, Hammer, Polehammer, Unarmed
Requisite Cultivation Aware of Vacuity
A powerful stomp that splits the ground. Attacks all enemies within an 18 meter line, dealing 100% weapon damage plus 1200 physical damage. Generates a massive amount of threat. Blood Rush - Gained from Order of Luminance Mana 222 Channel 0.2 seconds Cast 0.8 seconds Cooldown 180.0 seconds Weapon Axe, Poleaxe, Hammer or Polehammer
Requisite Cultivation Aware of Vacuity
Each time you take damage, your Physical Attack will increase by 8% of weapon damage. Stacks up to 20 times and lasts for 60 seconds.
Small amounts of damage will not trigger this effect. Berserker's Wrath - Advanced Endless Universe
Range 35 meters Mana 240 Channel 0.6 seconds Cast 1.5 seconds Cooldown 60.0 seconds Weapon Axe, Poleaxe, Hammer or Polehammer
Requisite Cultivation Aware of Vacuity
Attacks all enemies within 20 meters, dealing 120% base physical damage. Has a chance to knock flying enemies to the ground and prevent them from flying again for 30 seconds. Deals triple damage to targets in the air. The chance to ground opponents is approximately 80%; The minimum success rate is 60% and the maximum success rate is 100%.
Cannot use while flying. Requires 2 Sparks. Cornered Beast - Gained from Order of Shroud - NOTE: Can't be purged
Mana 252 Channel 0.4 seconds Cast 2.3 seconds Cooldown 300.0 seconds Weapon Axe, Poleaxe, Hammer or Polehammer
Requisite Cultivation Aware of Vacuity
Marks you with the strength of the beast for 150 seconds. If you would take lethal damage during this time, the Mark is consumed, restoring 45% health, generating 2 Sparks, and removing all negative effects placed upon you.
- Psychic:
Telekinesis - Gained from Order of Luminance - NOTE: Tekekinesis damage does not show up in the damage log, is not effected by attack / defense levels, can damage through IG / AD. Range 28.5 meters Mana 606 Channel 1.6 seconds Cast 0.8 seconds Cooldown 30.0 seconds Weapon Soulsphere
Requisite Cultivation Aware of Vacuity
Mentally command the earth itself to attack your target. After 12 seconds, the target will take base magic damage and 130% base weapon damage plus 6475 earth damage.
Requires 30 Chi. Spirit Phalanx - Gained from Order of Shroud - NOTE: The stun is a special icon that can not be resisted but it can be removed with Badge of Courage. Counts as a positive buff so it can be cast through IG / AD in PK. Ignores neutral buff filter. Heal is done over time. Range 28.5 meters Mana 909 Channel 2.0 seconds Cast 1.0 seconds Cooldown 180.0 seconds Weapon Soulsphere
Requisite Cultivation Aware of Vacuity
Creates an impenetrable shell of psychic energy around the target. The target is immune to damage for 10 seconds, but cannot take any actions. When the effect ends, the target will be restored to 100% HP.
Requires 2 Sparks. Warning: stops a catapult from following the target in Territory Wars. Shroud of Shadow - Advanced Endless Universe Mana 1212 Channel 2.0 seconds Cast 1.2 seconds Cooldown 300.0 seconds Weapon Soulsphere
Requisite Cultivation Aware of Vacuity
Makes all squad members within 12 meters untargetable by enemies. This effect lasts between 5 and 9 seconds depending on Soulforce.
Requires 3 Sparks. Psionic Link - Gained from Order of Corona - NOTE: Only redirects skill damage, not normal attacks. Also redirects negative status effects and purge. Redirected damage can be blocked with AD/Ironguard. Range 28.5 meters Mana 757 Channel 0.5 seconds Cast 0.8 seconds Cooldown 180.0 seconds Weapon Soulsphere
Requisite Cultivation Aware of Vacuity
All damage dealt to the target will be redirected to you. Lasts 15 seconds. Can only be cast on a friendly target. Damage to the target can still trigger Soul of Vengeance, Stunning or Silence.
Requires 2 Sparks. Summon - Advanced Endless Universe Mana 1515 Channel 1.5 seconds Cast 0.8 seconds Cooldown 10.0 seconds Weapon Soulsphere
Requisite Cultivation Aware of Vacuity
Allows you to summon party members to your location. Right-click the squad member's name and click 'Summon.' Can only be used while in the main world map. Veil of Shadow - Gained from Order of Luminance (Cheap and Tradeable) Mana 1212 Channel 2.0 seconds Cast 1.2 seconds Cooldown 300.0 seconds Weapon Soulsphere
Requisite Cultivation Aware of Vacuity
Engulf the area in darkness, obscuring vision and making all squad members within 6 meters untargetable by enemies. The effect duration is determined by your Soulforce. Lasts a minimum of 3.5 seconds and maximum of 7.5 seconds.
Cannot cast on a squad member 5 levels higher than you.
Requires 299 Chi.
- Assassin:
Share the Stealth - Gained from Order of Shroud - NOTE: Gives 30 stealth levels. No longer stacks with passive stealth skill. Stealth has 0 MP/s usage cost. Any squad member already in stealth is knocked out. Mana 454 Channel 0.9 seconds Cast 1.0 seconds Cooldown 120.0 seconds Weapon Dagger
Requisite Cultivation Aware of Vacuity
Puts all teammates within 12 meters into Stealth mode for up to 5 seconds.
Costs 1 Spark Spoils of War - Gained from Order of Luminance - NOTE: Target drops up to 4 full stacks of DQ. Safety Lock does not stop dropping. Range 12 meters Mana 45 Channel 0.1 seconds Cast 1.2 seconds Cooldown 3 minutes Weapon Dagger, Unarmed
Requisite Cultivation Aware of Vacuity Causes target to drop Dragon quest items upon death. Amount dropped is determined by the target's level. Effect lasts 30 seconds. Only effects players. Cannot use on a player with a Guardian Scroll. Toxic Torrent - Advanced Endless Universe Range Melee Mana 81 Channel 0.4 seconds Cast 0.9 seconds Cooldown 30.0 seconds Weapon Dagger
Requisite Cultivation Aware of Vacuity Attacks enemies in an arc with a toxic wave, inflicting base physical damage and poison. Poison deals up to 9300 earth damage over 30 seconds.
Costs 30 Chi Shadow Sight - Gained from Order of Corona Mana 600 Channel 1.2 seconds Cast 2.2 seconds Cooldown 20.0 seconds Weapon Dagger
Requisite Cultivation Aware of Vacuity
A true assassin values knowledge. Allows you to peek into your target's inventory.
Costs 30 Chi to cast Death Chain - Advanced Endless Universe Mana 303 Channel 0.4 seconds Cast 1.0 seconds Cooldown 120.0 seconds Weapon Dagger
Requisite Cultivation Aware of Vacuity
Curses target, transmitting a portion of the damage you take to them. Does not transfer damage taken from the target.
Lasts for 15 seconds. Channels 20% to 60% of damage received, depending on your Soulforce, to your target.
Range of effect is 45 meters. Costs 2 Sparks. Death Link - Gained from Order of Shroud (Cheap and Tradeable) Mana 240 Channel 0.4 seconds Cast 1.0 seconds Cooldown 120.0 seconds Weapon Dagger
Requisite Cultivation Aware of Vacuity
Curses target, transmitting a portion of the damage you take to them. Does not transfer damage taken from the target.
Lasts for 10 seconds. Channels 15% to 35% of damage received, depending on your Soulforce, to your target.
Range of effect is 45 meters. Costs 2 Sparks
- Mystic:
Transfusion - Gained from Order of Luminance (Cheap and Tradeable) Range 28.5 meters Mana %d Channel 2.4 seconds Cast 1.0 seconds Cooldown 120.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity
Redirects healing (including Health Charms) received by the targeted enemy to the caster of this spell for 15 seconds. The amount of healing redirected is determined by the Soulforce of both players. When the Soulforce of both players is equal, 25% of healing is redirected. Against a player of your level, the healing redirected will be between 15% and 35%.
This spell is not effective against enemies 5 or more levels above you.
Effect Range 45 meters Requires 2 Sparks to cast. Invigorate - Gained from Order of Corona - NOTE: Cant be purged. Buff is removed when traveling between different maps Mana %d Channel 2.0 seconds Cast 1.0 seconds Cooldown 10.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity Increases Skill damage inflicted on enemies from all squad members within 15 meters by 20%. Able to be used with other buffs. Lasts for 30 minutes Gaia's Blessing - Advanced Endless Universe Mana %d Channel 2.4 seconds Cast 1.0 seconds Cooldown 60.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity For a period of 12 seconds, the HP of all party members will recover every 3 seconds within a 20 meter area. by 25% of you Magic Damage, plus 783 HP.
Requires 1 Spark to cast. Sublime Transfusion - Advanced Endless Universe Range 28.5 meters Mana %d Channel 2.4 seconds Cast 1.0 seconds Cooldown 120.0 seconds Weapon Magic Instruments, Unarmed
Requisite Cultivation Aware of Vacuity
Redirects healing (including Health Charms) received by the targeted enemy to the caster of this spell for 40 seconds. The amount of healing redirected is determined by the Soulforce of both players. When the Soulforce of both players is equal, 30% of healing is redirected. Against a player of your level, the healing redirected will be between 20% and 40%.
This spell is not effective against enemies 5 or more levels above you.
Effect Range 45 meters Requires 2 Sparks to cast. Verdant Blessing - Gained from Order of Luminance - NOTE: Does not stack with Empowered Vigor (same icon). Can't be purged Mana %d Channel 2.0 seconds Cast 1.0 seconds Cooldown 10.0 seconds Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of Vacuity Blesses all party members within 15 meters, increasing the amount of healing done with healing skills by 20%, and the amount of health restored by healing potions by 30%. Lasts for 30 minutes. Mass Resurrection - Gained from Order of Luminance Mana %d Channel 2.4 seconds Cast 1.0 second Cooldown 15 minutes Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of Vacuity Casts an enchantment on all party members within 15 meters, providing them protection from death for 30 minutes. The EXP loss of revived party members is reduced by 95%. HP and MP of revived party members is recovered by 50%. Mystical Eye - Gained from Order of Shroud - NOTE: Brings up a small window that shows you the names of stealthed characters. Does not raise detection level or let you see / target them. Mana %d Channel Instant Cooldown 90.0 seconds Weapon Unarmed, Magic instrument
Requisite Cultivation Aware of Vacuity Able to detect all stealthed targets within 50 meters. After 6 seconds, anyone within 25 meters whose level is less than or equal to the caster's level will be forced out unless a party member is stealthed.
- Seeker:
Blood-thirsty Blitz - Advanced Endless Universe Range 10 Meters Mana %d Channel 1.4 seconds Cast 1.0 seconds Cooldown 30.0 seconds Weapon Blade
Requisite Cultivation Aware of Vacuity Deals Physical Damage equal to your Physical Attack plus 3681 to all enemies within 12 meters. Absorbs a large amount of HP and increases Threat.
Costs 50 Chi Sacrificial Slash - Gained from Order of Shroud - NOTE: The positive and negative effects are separate and the negative defense level debuff can be used with Quid Pro Quo. Mana %d Channel 1.2 seconds Cast 0.8 seconds Cooldown 60.0 seconds Weapon Blade
Requisite Cultivation Aware of Vacuity Reduce your Defense Level by 40%, while increasing your Attack Level by 50% of reduced Defense Level. Lasts for 15 seconds.
Defense Level is reduced by at least 20. Archangels of Justice - Advanced Endless Universe Mana %d Channel 1.4 seconds Cast 1.5 seconds Cooldown 180.0 seconds Weapon Blade
Requisite Cultivation Aware of Vacuity
Summons two Spirit pets to aid you in battle. The Spirit pets fight by your side for 60 seconds. Attack power of the two Spirit pets depends on your Soulforce.
Costs 2 Sparks Transposition - Gained from Order of Corona - NOTE: Only works on enemy players in PVP, no use in PVE. Range 20 Meters Mana 141 Channel 0.5 seconds Cast 0.1 seconds Cooldown 60.0 seconds Weapon Blade
Requisite Cultivation Aware of Vacuity
Allows you to switch positions with any enemy target.
Success of ability is determined by the soulforce of both you, and the enemy target. If the soulforce of you and the enemy is equal, the sucessful rate of this skill is 70%. If the level of you and the enemy is equal, the sucessful rate of this skill is between 40% and 100%. Radiant Sight - Gained from Order of Luminance Mana 70 Channel Instant Cooldown 120.0 seconds Weapon Blade
Requisite Cultivation Aware of Vacuity Increase your Awareness level by 31. Lasts for 8 seconds. Angels of Justice - Gained from Order of Corona (Cheap and Tradeable) Mana %d Channel 1.4 seconds Cast 1.5 seconds Cooldown 180.0 seconds Weapon Blade
Requisite Cultivation Aware of Vacuity
Summons two Spirit pets to aid you in battle. The Spirit pets fight by your side for 30 seconds. Attack power of the two Spirit pets depends on your Soulforce.
Costs 2 Sparks Seeker Pet Skills: Soul of Weakness Range 10 meters Channel 1.0 seconds Cast 1.0 seconds Cooldown 12.0 seconds
Deals physical damage equal to twice the Angels' physical attack, striking all enemies within 5 meters of the target. For %d seconds, increases chance targets will receive Critical Strikes by %d percent. Chance is determined by Soulforce. Meteor Shower Range 10 meters Channel 1.0 seconds Cast 1.0 seconds Cooldown 18.0 seconds
Rains meteors on enemies within 5 meters of the target, causing physical damage equal to twice the Angels' physical attack. Chance to stun for %.1f seconds, based on Soulforce. Promise of the World Range 10 meters Channel 0.6 seconds Cast 2.1 seconds Cooldown 25.0 seconds
The Angels whirl and dance, striking enemies within 5 meters. Damage is equal to twice the Angels' physical attack. Over the next 9 seconds, causes %d physical damage plus %d metal damage. Strength of the attack is determined by Soulforce.
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| | | cherebi
Location : NY Posts : 1310 Join date : 2009-07-11
| Subject: Re: Morai Thu Jun 20, 2013 2:08 pm | |
| Some corrections since the info you posted are from ages ago:
Psychic
-Telekinesis IS affected by attack and defense levels. Also has a chance of dealing 1.5x damage (non-crit) with 2 times the critical hit chance of the user. -If Spirit Phalanx is casted on a vortexing Seeker, BB Cleric, DB Wizzy, and BoA Archer make them stop channeling. Haven't got any info about whether Spirit Phalanx will break BM's Sword Cyclone/Blade Tornado since BM who channels BT is immune to freeze/slow/sleep/stun that comes with the skill. Although Spirit Phalanx DOES NOT prevent stun by using anti stun skill/apo in advance such as fortify, AD, vacuity powder. -Summon doesn't need to be hotkeyed. All you gotta do is right click on the squad member on the squad list and click on summon. -I don't have Shroud of Shadow yet. But, Veil of Shadow is pretty junk and only good to look for its animation. Basically, it gives new buff that makes you untargetable by enemies (PvP only I believe) and the character goes into stealth mode (invinsible character). -I don't have Psionic Link so I can't say much about the skill.
Mystic
-Mass Ressurection has 15 minutes cooldown. A revived person with this buff would revive with 50% hp and mp and -5% exp out of the supposed exp lost if the person didn't have res buff and just ported to town. -Invigorate buffs loses whenever you switch map/instances. For example, going from Archo to OHT and vice versa will cause you to lose Invigorate. Invigorate stays when you port in between the same instance. For example, going in between rooms in TT 2-3. -Verdant Blessing doesn't make hp/mp charm ticks faster. Gonna have to confirm this since I don't wear charm in ages. -Mystical Eye lists the stealthed players nearby. The list is 50 meters aoe range, but only force stealth anyone with same level or under inside 25 meters aoe range. Not sure if Mystical Eye will force same lvl sin using demon/sage shadow escape out of stealth or not. -Transfusion/Sublime Transfusion. It's kind of a junk skill imo. I used it against a cleric in NW, but I barely heal anything (yes, the cleric heals as well). The spark cost isn't worth it. Might as well just 2 shot the cleric with NV -> AS.
**When you get to level 95, a yellow quest will pop up that tells you to go to Morai. You can't use the teleporter in Archo and other main cities yet. You need to fly to Elysium Village and starts from there first.
**You don't need to do this quest to join orders. All you need is go to the order you want (Luminance, for example). Click on M and check where is Nexus of Luminance. Fly there and talk to the leader or whatever. Pay 200k to join Luminance. Once joining, you can't leave for 1 week (it's calculated based on 24 hours x 7). Once you join, you can do the daily quests consist of: 1 timered quest (1 hour timer) and 2 white divine order quests or 1 purple divine order quest. The timered quest give mystical pills and reflective shard.
**Timered quests for Luminance (either of these three, everyone in Luminance gets the same timered quest for that day, just like BH): -Wizard Slave (kill 20) --> pure magic mobs, runners. Don't use melee pet to kill as they keep running. -Glimmering Specter (kill 20) --> pure melee mobs. Just use plume shell and WoP on cleric. For Veno, it's a no brainer. They fly low so just attack from the ground (you won't get damage reduction attacking from ground). -Crimsonbull (kill 3) --> pure melee mini boss. Need to kill 3 of them. Just tank with pet, they don't hit hard.
**Divine Orders: -purple: Valiant Mastiff (kill 10) --> pure melee mobs -white: Felsutra Page, Dantas Key, Travelogue (farming quests, need to farm 5 each) -white: Noctilucent, Iridiscent Beetle, Hellish Bat, Sadistic Wraithguard, Virulent Wraithguard (mob kills)
If I were you at level 95, I just pick easy farming quests. If somehow you don't get a choice to do farming, pick the mob quest closest to Nexus of Luminance. I usually do 5 of the mobs above. Virulent is a poison magic mob, so it might be easy for cleric. Noctilucent and Sadistic are pure melees (maybe better for Veno). Hellish Bat are flying magic mob (again, they fly low so you can attack from the ground). Iridiscent Beetle are pure melee-no auto aggro mob (you can sit next to it and not getting aggroed by mob as long as you don't attack it). | |
| | | cherebi
Location : NY Posts : 1310 Join date : 2009-07-11
| Subject: Re: Morai Thu Jun 20, 2013 3:46 pm | |
| Lists of possible quests in Luminance, Shroud, and Corona:
Luminance -Base: Nexus of Luminance -Timer quests: Wizard Slave, Glimmering Specter, Crimsonfin Bull -Divine Orders purple: Valiant Mastiff -Divine Orders white: Noctilucent, Iridiscent Beetle, Hellish Bat, Travelogue, Felsutra Page, Dantas Key, and many more
Shroud -Base: Shrouded Temple -Timer quests: Wraith Flower, Dire Buzzard, Venom Shadow -Divine Orders purple: Barksteel Dryad -Divine Orders white: Metallic Plates, Felforce Shards, Lifeforce Shards, Rakshasa Deathlord, Rakshasa Concubine, Dragonscale Landshark, and many more
Corona -Base: Corona Sanctuary -Timer quests: Warrior Slave, Crimsonfin Warrior, Fiendish Buzzard -Divine Orders purple: Deceptive Fairy -Divine Orders white: (can't remember on top of my head. Haven't been in Corona for months). | |
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