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 Mechanic Skill Build

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Reprievable



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PostSubject: Mechanic Skill Build   Sun Feb 06, 2011 5:35 pm

1st Job [65 SP]
    10 Mech: Prototype
    15 Gatling Gun
    20 Flame Launcher
    20 ME-07 Drillhands
1 Prototype > 1 Gatling Gun > 1 Drillhands > MAX Prototype > MAX Gatling Gun > MAX Flame Launcher / Drillhands > MAX Flame Launcher / Drillhands

2nd Job [123 SP]
    20 Mechanic Mastery [Mastery]
    20 Mechanic Rage [Booster]
    20 Heavy Weapon Mastery
    20 Atomic Hammer
    10 Open Portal: GX-9
    20 Perfect Armor
    13 Rocket Booster (20)
1 Atomic Hammer > 1 Heavy Weapons > 1 Rocket Booster > 1 Open Portal > 5 Mechanic Mastery > 6 Mechanic Rage > MAX Mechanic Mastery > MAX Atomic Hammer > MAX Heavy Weapons > MAX Open Portal > MAX Perfect Armor > MAX Mechanic Rage > 12 Rocket Boost

3rd Job [153 SP]
    20 Metal Fist Mastery
    20 Satellite
    20 Rock 'n Shock
    20 Mech: Siege Mode
    15 Acceleration Bot EX-7
    18 Healing Robot H-LX (20)
    20 Roll of the Dice
    20 Punch Launcher
1 Siege Mode > 1 Dice > 1 Rock 'n Shock > MAX Metal Fist > MAX Siege Mode > MAX Rock 'n Shock > MAX Satellite > MAX Dice > MAX Acceleration Bot > MAX Punch > 18 Healing Robot

4th Job [243 SP]
    30 Extreme Mech
    15 Robot Mastery
    30 Giant Robot SG-88
    30 Mech: Missle Tank
    25 Satellite Safety
    29 Maple Warrior (30)
    5 Hero's Will
    29 Bots 'n Tots (30)
    20 Amplifier Robot AF-11
    30 Laser Blast
1 Tank > 1 Giant Robot > 1 Laser Blast > 1 Satellite Safety > 1 Bots 'n Tots > MAX Extreme Mech > MAX Amplifier > MAX Tank > MAX Laser Blast > 28 Bots 'n Tots > 29 Maple Warrior > 1 Hero's Will > MAX Satellite Safety > 15 Robot Mastery > MAX Giant Robot > MAX Hero's Will


Last edited by Reprievable on Sun May 22, 2011 3:16 pm; edited 4 times in total
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cherebi



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PostSubject: Re: Mechanic Skill Build   Mon Feb 07, 2011 1:20 am

For First job: I do fire thing on my mech before the drill one.. I find it slow training, drill is way better to max before fire..

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PostSubject: Re: Mechanic Skill Build   Mon Feb 07, 2011 6:11 am

I hated spamming Drill to hit mobs. But I guess it doesn't matter since 1-30 is like lol4hours.
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cherebi



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PostSubject: Re: Mechanic Skill Build   Mon Feb 07, 2011 11:21 pm

I found that fire is faster firing but comparing with drill damage, fire doesnt cut up the drill.. Drill is faster killing eventhough your char goes from one edge to the other map side..

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PostSubject: Re: Mechanic Skill Build   Tue Feb 08, 2011 1:04 am

It doesn't say to max Flame Launcher before Drillhands!

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PostSubject: Re: Mechanic Skill Build   Sun Feb 13, 2011 10:32 pm

I don't even use flame launcher...

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PostSubject: Re: Mechanic Skill Build   Sun Feb 13, 2011 11:16 pm

You can't not max it though. Lol.
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cherebi



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PostSubject: Re: Mechanic Skill Build   Mon Feb 14, 2011 12:31 am

Reprievable wrote:
It doesn't say to max Flame Launcher before Drillhands!

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The choice of flame launcher/drillhands, not really a choice.. I was doing flame launcher first and it was a total disaster damage.. It has to be drill before flame.. No other choice.. Unless of course, you wanna enjoy being first job longer than any other mechs..

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PostSubject: Re: Mechanic Skill Build   Mon Feb 14, 2011 5:14 am

I did Flame first. 1-30 was still lol4hours =O
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DivineMyst
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PostSubject: Re: Mechanic Skill Build   Mon Feb 14, 2011 9:12 am

It's personal choice, Chris loved Flame Thrower. ;o

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PostSubject: Re: Mechanic Skill Build   Mon Feb 14, 2011 2:45 pm

Chrismander.

I liked it better when it started burning.
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cherebi



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PostSubject: Re: Mechanic Skill Build   Mon Feb 14, 2011 6:30 pm

Love a skill doesn't mean the skill is gonna be good for training.. I love the animation of hamstring, it's pretty.. Does that mean I should put point(s) in hamstring just so I can look at it? No. Even if I put 1 point in hamstring, that means I sacrifice 1 point that I can put in other skills.

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PostSubject: Re: Mechanic Skill Build   Mon Feb 14, 2011 7:06 pm

I agree Flame Launcher is mostly a lol skill (and is why Heavy Weapons is maxed later in 2nd job), but First Job went so fast I didn't really notice =P

It's nice for mobs of monsters that you have a high miss rate on though, since the burn DoT is independent of hit rate.
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cherebi



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PostSubject: Re: Mechanic Skill Build   Wed Feb 16, 2011 12:26 am

But why would you train on high miss rate monster? I wouldn't go train on monsters that 3 or more above my level.. The misses are just too much and you can see the effect of your %/hr..

Burn DoT damage isn't particularly interesting.. I don't really into DoT damage and stuff.. I find them totally useless compared to the actual damage of the skill itself.. Exception would be venom/venomous star/venomous stab (simple way: venom, 4th job thief skill).. Because venom is an independent skill (passive effect), 4th job skill - requires mastery book to max the skill, nexon made it somehow doing nice damage as a DoT based damage.. I'm not sure about the percentage of damage, but it does about 4 times of inferno/flamethrower DoT damage..

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PostSubject: Re: Mechanic Skill Build   Wed Feb 16, 2011 1:18 am

I'd go to monsters that were 5-8 levels higher than me instead of 1-3. The miss rate was much higher, but everything was OHKO when it did hit.

That is, up until I went to Twisted Jesters at 65. It took me 3-4 Atomic Hammer to kill them at that level so I did Flame > Drill > Hammer. Having them take 2.5k damage per second while I rushed the floor platform was kinda nice for me. It was better than Robo (Toy Apparatus Room) for me at that level.

It's a lol skill nevertheless (it doesn't even burn bosses!).

As a comparison:
Inferno 50%/sec.
Poison Breath 60%/sec.
Flame Launcher 90%/sec.
Element Composition (Poison) 90%/sec.
Ice Demon 100%/sec.
Fire Demon 110%/sec.
Flamethrower (with Elemental Amp) 110%/sec.
Venom 140%/sec.
Poison Mist 160%/sec.
Paralyze 160%/sec.
Blizzard 205%/sec.
Meteor Shower 220%/sec.
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