| How to Infiltrate a Guild | |
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Reprievable
Posts : 685 Join date : 2010-02-24
Character sheet Character Sheet:
| Subject: How to Infiltrate a Guild Sun Apr 24, 2011 3:50 pm | |
| Terminology A target refers to the entire guild. A subject refers to individual members in the guild. A trust subject, hereafter noted by TS, refers to a subject of whom you've gained unquestioned trust. A head refers to anyone capable of inviting you to the guild. An ego refers to the personality you have been assigned. A hangout refers to the location that a subject relaxes with other subjects. A hideout refers to the location that a target relaxes. An escape is a method to divert questions that may jeopardize your mission. Escapes are reviewed below.
Phase 1: Trust Subject 1 Phase 1 requires a single subject within the target, hereafter noted by a 1. You must avoid the target at all costs and singly go after the subject. You must befriend subject1 and gain his/her trust for initial entry into the target. Utilize your preparatory information regarding subject1 and ego and gain a positive trust from subject1 by all means. Perform an escape if the subject's questions become too personal. Do not abort the mission.
Phase 2: More Trust Subjects Enter TS1's hangout and perform phase 1 on other subjects. Create as many TS as necessary to create a TS from a head. Enter the guild via the head. Perform an escape if the subjects' questions become too personal. Perform a second-level escape if a head begins to question you. Do not abort the mission.
Phase 3: Full Trust Enter hideouts as frequently as possible. Continue to create TS from subject until all heads have undoubtful trust toward you. Continue performing escapes as needed. Abort the mission immediately and return to command if more than 50% of the heads begin to question you. Perform an escape on TS1 if this occurs so another ego may pick up where you left off.
First-Level Escapes: Create a task that the subject may not have done but may need to have done. Offer to assist the subject with this task. Talk about something abhorrent to the subject. Divert all conversation to this topic. Talk about your ego's childhood. Perform a reminisce of said childhood. Lure the subject into conversing this topic.
Second-Level Escapes: Make fun of TS1. Make a joke about TS1 to divert conversation. Talk about someone abhorrent to the head. Lure any and all TS to talk about this person. Talk about another game's or the current game's mechanics. Use negative feedback upon the mechanics to divert conversation to this topic. Talk about your ego's previous guild. Use negative feedback.
If all goes well, your mission will be complete. Prepare for debrief of the next part of your mission.
This message may or may not self-destruct in 30 seconds.
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cherebi
Location : NY Posts : 1310 Join date : 2009-07-11
| Subject: Re: How to Infiltrate a Guild Sun Apr 24, 2011 11:19 pm | |
| Doesn't self-destruct in 30 seconds.. f3 and that's what David used to get into Myst | |
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Reprievable
Posts : 685 Join date : 2010-02-24
Character sheet Character Sheet:
| Subject: Re: How to Infiltrate a Guild Sun Apr 24, 2011 11:21 pm | |
| You knows the sekritz! You must be terminated. | |
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Jazberry
Location : Philly Posts : 295 Join date : 2009-04-04
Character sheet Character Sheet:
| Subject: Re: How to Infiltrate a Guild Mon Apr 25, 2011 10:02 am | |
| Silly Davie, every good secret mission needs to stay a secret! So either its not a very good mission at all, or there is some other motive for revealing this to us, as always, I'm suspicious of you Davie. | |
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Reprievable
Posts : 685 Join date : 2010-02-24
Character sheet Character Sheet:
| Subject: Re: How to Infiltrate a Guild Mon Apr 25, 2011 10:39 am | |
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cherebi
Location : NY Posts : 1310 Join date : 2009-07-11
| Subject: Re: How to Infiltrate a Guild Tue Apr 26, 2011 3:48 pm | |
| David infiltrates Myst:
Target: Myst Guild Subject: Myst members Trust subject: Andy Head: Mel Mel Ego: humorous Hangout: channel 13 FM Hideout: different for each member, but you know where my hideout is | |
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Reprievable
Posts : 685 Join date : 2010-02-24
Character sheet Character Sheet:
| Subject: Re: How to Infiltrate a Guild Wed Apr 27, 2011 12:22 am | |
| You know I really hate how they boot you out of FM rooms and don't let you drop anything in them. Guild hideouts pretty much were forced to be moved from rooms to the main FM. Fail Nexon concept. | |
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cherebi
Location : NY Posts : 1310 Join date : 2009-07-11
| Subject: Re: How to Infiltrate a Guild Thu Apr 28, 2011 11:51 pm | |
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Reprievable
Posts : 685 Join date : 2010-02-24
Character sheet Character Sheet:
| Subject: Re: How to Infiltrate a Guild Fri Apr 29, 2011 1:50 pm | |
| FM entrance hideouts are fail. Too many random people hang out there at random points in the day. | |
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cherebi
Location : NY Posts : 1310 Join date : 2009-07-11
| Subject: Re: How to Infiltrate a Guild Mon May 02, 2011 1:42 pm | |
| Go hide in Magatia.. Best place to hide f3.. | |
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Reprievable
Posts : 685 Join date : 2010-02-24
Character sheet Character Sheet:
| Subject: Re: How to Infiltrate a Guild Tue May 03, 2011 11:49 am | |
| Omega Sector? That place is always dead, although I suppose it's faster to get there for most people that Magatia. | |
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cherebi
Location : NY Posts : 1310 Join date : 2009-07-11
| Subject: Re: How to Infiltrate a Guild Wed May 04, 2011 11:17 am | |
| I can get to Omega Sector from Vic in 1 second.. (no tele required, no summon family required, no vip tele rock required)..
To get to Magatia? Take the Geanie.. That's the only way if you don't use tele/summon family/vip rock.. Plus, there are certain places where people can't get in.. You can only get in with password that is unlock through quests.. Makes a good hiding place? f3
and not to mention, The Path of Peril is also a good place if you've been stalked.. First, you can't tele/summon/vip there.. Plus, typhons knock down people who don't know how to get around the map, force them to do totem JQ.. | |
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Reprievable
Posts : 685 Join date : 2010-02-24
Character sheet Character Sheet:
| Subject: Re: How to Infiltrate a Guild Wed May 04, 2011 11:37 am | |
| You still have Warp tickets? Wow. | |
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cherebi
Location : NY Posts : 1310 Join date : 2009-07-11
| Subject: Re: How to Infiltrate a Guild Fri May 06, 2011 10:10 pm | |
| Yes, I am.. I had 5 and only used 2.. | |
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Reprievable
Posts : 685 Join date : 2010-02-24
Character sheet Character Sheet:
| Subject: Re: How to Infiltrate a Guild Fri May 06, 2011 11:03 pm | |
| L> MSEA's repeatable quest to get one every day. | |
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cherebi
Location : NY Posts : 1310 Join date : 2009-07-11
| Subject: Re: How to Infiltrate a Guild Sat May 07, 2011 10:07 am | |
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Reprievable
Posts : 685 Join date : 2010-02-24
Character sheet Character Sheet:
| Subject: Re: How to Infiltrate a Guild Sat May 07, 2011 1:43 pm | |
| Let's go to their HQ. I will wait for you here. | |
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cherebi
Location : NY Posts : 1310 Join date : 2009-07-11
| Subject: Re: How to Infiltrate a Guild Sat May 07, 2011 11:30 pm | |
| You pay my plane ticket f3.. | |
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Reprievable
Posts : 685 Join date : 2010-02-24
Character sheet Character Sheet:
| Subject: Re: How to Infiltrate a Guild Sun May 08, 2011 12:43 am | |
| I will give you 100 mesos. That is all. | |
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cherebi
Location : NY Posts : 1310 Join date : 2009-07-11
| Subject: Re: How to Infiltrate a Guild Mon May 09, 2011 10:55 am | |
| 100 mesos can't even pay the plane ticket from KC to CBD.. f3 | |
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