Opening Solo Mode requires 1 Essence of Nature.
- This is the ultimate substance of Lunar Glade
- Requires 5 each of the top level mats. (Can be farmed in heaven and hell)
- May be manufactured at the Lunar Glade Forge: Materials just inside the instance.
Speak to the Lunar janitor to select your mode.
When you choose solo mode you will be given 4 options. You may choose whichever you would like to do. As far as I could tell there is no diffence in drops in any of the valleys. You will get various fragments and crystals which are used at the materials forge to make fragment crystals and transparent crystals.
Each of the choices gives you 3 valleys, each with a boss at the end. Each valley has either one type of elemental mobs or non-elemental mobs. There are 3 different types of mobs in each valley. Two of them have about 60k hp while the third has about 200k hp. As a lvl 100 BM I could handle these mobs solo with stunning and a few charm ticks. They go very quickly with a group of 3 or more. The bosses are challenging for me solo but with a group they go rather quickly.
I didn't really think of doing a guide when I first started doing solo mode but have gone back to begin collecting the names of the valleys and the mobs in each of the 4 options. I will post them here as I complete them.
Choice: Frigoris Valley
First Valley: Frigoris Valley
Contains water mobs
- Tsauhsuan 60389 hp
- Liochun 60389 hp
- Prajna 221427 hp
Boss: Buddhda's Servant Mirror 520973 hp
Water boss but attacks are physical.
Second Vally: Smythii Valley
Contains metal mobs
- Iron wings 60389 hp
- Golden mask 60389 hp
- Steel Dash 181166 hp
This is where I stopped today but will complete all valleys and post information.
Squad Mode
To open squad mode you need a squad of 6 and 3 mil coins. The squad leader talks to the lunar janitor and chooses squad mode. All members will be teleported to Honorum Valley.
Honorum Valley:
This is the first valley for all squad modes, contains earth mobs with some stuns.
To choose which route you wish to take you will need to kill one of two mobs further into this valley. You will come to a place where the path divides and you can go either right or left. If you go left and you will kill a mob called Memoir: Ku (phys attack immune). If you go to the right you will kill a mob called Memoir: Mu (phys attack immune). You choose your next valley by killing Ku, Mu or both of them. Throughout the valleys you will continue to collect fragments and crystals. Each of the bosses drop essences. These are called for as individual essences in some some manufaturing but may also need to be made into essence crystals depending on what you wish to make.
Boss: Genesiac Blink spawns 3 nasty adds. Just keep the adds in AoE and you will be fine
Card boss: Jaden Rutiodon sleep spell, drops spirit mats
Memoir Ku (Left path):
Imbrium Valley
Wood mobs
Jarax - random aggro and removes your positive buffs
Card boss: Archeon
Lunar Glade
Boss: Relic of Wind - random aggro and seals
Memoir Mu (Right path)
Smythii Valley
metal mobs
Boss: Massaca Seban slows and seals
Luna
non-elemental
Boss: Burning Soul
Memoir Mu and Memoir Ku (Both left and right paths)
Cognitum Valley
non-elemental mobs
Boss: Haughtery Queen
Card boss: Deep Strangle
Lunar
Boss: Dark Fling has 2 adds. They all look the same so check hps before pulling them. Pull ads and kill one at a time. Then pull the boss to the edge of the water behind him. All squad members and pets should be in the water to avoid spawing addition adds who will nearly one shot any tank.
Please remember that this is a work in progress and I will add more details as I remember to write them down. This should give you a good start.
I recommend that you do some solo runs first to get the lay of the valleys as much as possible. I wish you well and hope that you have good luck with your drops.
Stolen from:
http://knightrlm.shivtr.com/forum_threads/764859