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 Post-Ascension Dark Knight Build

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Reprievable



Posts: 685
Join date: 2010-02-24

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PostSubject: Post-Ascension Dark Knight Build   Thu Sep 29, 2011 10:27 pm


1st Job [61 SP]
    10 HP Boost
    20 Power Strike
    20 Slash Blast
    11 Iron Body (20)
1 Power Strike > MAX Slash Blast > MAX Power Strike > MAX Improving Maximum HP > 11 Iron Body

2nd Job [121 SP]
    20 Weapon Mastery
    20 Weapon Booster (5 Mastery REQ)
    20 Final Attack (3 Mastery REQ)
    10 Physical Training
    20 Hyper Body (3 Iron Will REQ)
    11 Ground Smash (20)
    20 Iron Will
1 Ground Smash > 5 Mastery > 6 Booster > MAX Physical Training > 3 Iron Will > MAX Hyper Body > MAX Final Attack > MAX Mastery > MAX Booster > MAX Iron Will > 11 Ground Smash

3rd Job [151 SP]
    11 Elemental Resistance (20)
    20 Dragon Buster
    20 Dragon Fury
    10 Dragon Wisdom [Only works on 3rd Job attacks]
    20 Sacrifice
    30 Dragon Roar (3 Sacrifice REQ)
    20 Dragon's Blood
    20 Magic Crash (3 Dragon's Blood REQ)
1 Dragon Fury > 1 Dragon Crusher > 10 Dragon Judgment > MAX Dragon Fury > MAX Dragon's Blood > 3 Sacrifice > MAX Dragon Roar > MAX Sacrifice > MAX Elemental Resistance > MAX Magic Crash > 11 Dragon Crusher

4th Job [243 SP]
    30 Dark Impale
    30 Berserk ["Dark Force"]
    10 Beholder
    20 Aura of the Beholder (1 Beholder REQ) [Healing]
    20 Hex of the Beholder (1 Beholder REQ) [Buffs]
    10 Beholder's Revenge (1 Beholder REQ)
    30 Maple Warrior
    25 Monster Magnet (30)
    30 Power Stance
    24 Rush (30) and 9 Dragon Buster (20)
    5 Hero's Will
1 Rush > 1 Monster Magnet > 1 Dark Impale > MAX Berserk > MAX Dark Impale > MAX Power Stance > 1 Hero's Will > 1 Beholder > MAX Hex of the Beholder > MAX Maple Warrior > MAX Beholder's Revenge > 25 Monster Magnet > MAX Beholder > MAX Hero's Will > MAX Dragon Buster > 24 Rush > MAX Aura of the Beholder
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DivineMyst
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Location: Bound and gagged in the basement
Posts: 1556
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Character Sheet: Myst

PostSubject: Re: Post-Ascension Dark Knight Build   Fri Sep 30, 2011 11:07 am

I left Dragon Fury at 11 instead of Elemental Resistance because Dark Impale hits 6 and is obviously better. ;o

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Jazberry



Location: Philly
Posts: 295
Join date: 2009-04-04

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PostSubject: Re: Post-Ascension Dark Knight Build   Fri Sep 30, 2011 6:41 pm

Thank you Davie! I'm so awesome that I messed up my build already....was on a clicking spree and din't realize I maxed ground smash till it was too late, frown town. L> 6 sp resets =(

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PostSubject: Re: Post-Ascension Dark Knight Build   Fri Sep 30, 2011 8:56 pm

Myst wrote:
I left Dragon Fury at 11 instead of Elemental Resistance because Dark Impale hits 6 and is obviously better. ;o
Dragon Fury has better vertical range than both Dark Impale and Dragon Crusher. Dark Impale is better than Dragon Crusher in every way except for the >2x MP use. I have 117 Jump; I can hit Jr. Pepe on the middle row from the bottom row of the map left of El Nath with Fury but not with Impale or Crusher. Roar does solve that problem in most cases, but there isn't anything you can't do with Impale that you can do with Crusher unless there's a huge MP limitation (in which case you may consider using Sacrifice).

Jazberry wrote:
Thank you Davie! I'm so awesome that I messed up my build already....was on a clicking spree and din't realize I maxed ground smash till it was too late, frown town. L> 6 sp resets =(
Max everything but Booster then =P .
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2Star



Location: TO
Posts: 242
Join date: 2009-06-30

PostSubject: Re: Post-Ascension Dark Knight Build   Sun Oct 02, 2011 11:53 pm

jazz of you get to 120 then dark impale would solve your problem
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PostSubject: Re: Post-Ascension Dark Knight Build   Sun Oct 02, 2011 11:55 pm

Yeah, and make Crusher 5 instead of 11 and then max Booster.
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